v285.104 - 287.103

  • 287.103

    - Fix for saddle dupe method


    - Fix for Mek damage bug that was caused by low server FPS

    - Fix for some timeout false positives to servers



    - Increased rate of starvation by approximately 3x

    - Prevented all Titans from basing on any character

    - All Titans now do significant dmg to OSD shield / crates

    - Made improvements to issue where Desert Titan would randomly fly away

    - Fixed stat reset when downloaded on a server

    - Wild Titans now deal 5x dmg to tamed Titans

    - Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)

    - Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)

    - Titans tame time - reduced to 1~ day tame same server

    - Set food to 0 once they get downloaded to another server

    - Health regen turned off after 1 hour post tame

    Desert Titan

    - Prevented stasis on dedicated for flocks

    - Changed lightning recharge time to 8 seconds (from 5)

    - Prevented lightning from hitting through walls

    - Reduced lightning attack range by 33%

    Ice Titan

    - Added failsafe for ice aura when tamed

    - Removed ice block that was obstructing Ice Titan fight

    Forest Titan

    - Fixed vine attack not showing on low fps servers

    - Speculative fix for Titan falling through floor


    - Fix for double inventory

    - Fixed bug where punching Gacha's make them eat faster

    - Fixed bug where baby Gacha's make crystals

    - Made Gacha's corpse last longer, and also added the chance to harvest stone


    - Fix for Velonasaur stamina drain not working on tamed.

    - Fix for Velonasaur breath getting stuck

    - Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should

    - If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle

    - Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times

    - The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower.

    - Fix infinite stamina glitch when you force a Velonasaur to poop while shooting


    - Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes


    - Baby Managarmr now only does his moves while following

    - Increased Managarmr stamina usage for chained jumps

    - Fixed Managarmr dashing when encumbered.

    - Fixed Managarmr jumping and diving while encumbered

    - Fixed exhale vfx appearing while dead.

    - Attempts to fix issues with Managarmr getting stuck

    - Fix issue with baby Managarmr jumping around like crazy

    - Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.

    - Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly

    - Added hat sockets to Managarmr

    Snow Owl

    - Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them

    - If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates

    - Set owls to not regain hp when killing corpses

    - Fixed state where you could attack while encapsulated

    - Encapsulate frozen time reduced

    Element Vein

    - Re-enabled!

    - Updated elementnode harvest components to not be harvestable with anything other than metal tools

    - Element harvest values adjusted to fit our desires

    - Lost corrupt dinos now teleport to the path

    - Changed priority selection for points and difficulties

    - Changed auto-destruct time to 1 hr

    - Fixed edge case where events would stop spawning


    - Re-enabled!

    - Meteors will no longer kill dinos inside of the city or the domes


    - Attack range increased on left/right/double attacks

    Orbital Supply Drops

    - Crate smoke effect no longer renders as separate transparency. Works with atmospherics now.

    - Fixed hard crates giving Element

    - Lost corrupt dinos now teleport to the path

    - Changes to priority selection for points and difficulties

    - Changed auto-destruct time to 1 hr

    - Fixed edge case where events would stop spawning


    - Fixed incorrect name descriptions on small and extra small kibbles


    -Added tek engrams unlocked to be unlocked by Titan deaths

    Dropped Items

    - Decreased dropped item interpolation to help with through the world cases (more to do here)


    - Can now shoot pistol while not aiming

    - Fixed issue where Mek would be pushed in siege mode

    - Disabled hit react in siege mode

    - Icon now shows level

    - Unmounting a Mek in tight spaces will no longer eject a player out of the map

    - Spyglass use disabled while in Mek


    - Fixed terminal crafted scouts being overpowerered

    - Scout can no longer be cryo'd.

    - Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be.


    - Fixed issue with third-person view

    Tek Bridge

    - Fixed placement for allied tribes


    - Anky's no longer harvest berries with their primary attack

    - Anky's alt attack no longer harvests stone


    - Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)


    - Prevented Gasbags from launching or floating when encumbered

    Gravity Grenade

    - Now untargetable by turrets after exploding so turrets don't waste ammo on it

    Corrupt Dinos

    - Can no longer be carried

    Extinction Map

    - Deleted unneeded LODs

    - Dino spawn fixes

    - Foliage fixes

    - Fixed holes in the map

    - Prevented structures from building near Ice Titan fight

    - Set City Terminals to have 60 slots instead of 20


    - UI no longer lists the Helena Walker notes twice

    - Improvements to dome PP

    - Added support for buffs structures to DebugMyTarget.

    - Fix rare crash related to cryo

    - Disabled flying in artifact caves

  • 286.104

    - Disabled element veins due to base destruction issues, will be re-enabled at a later time



    - Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)


    - Fix for Gacha's sad effects not playing properly

    - Fixed bug where taming didn't decay over time

    - Fixed bug where taming didn't reset when a different player/tribe started taming

    - Fixed bug where taming was always at 100% effectiveness

    - Set Gacha to have a lower chance of dropping an item when wild

    - Adjusted Gacha loot to skew towards lower quality rolls being more common

    - Increased Gacha affinity gained per level to match other dinos of similar size

    - Reduced the max quality of generated items to a more appropriate amount

    - Adjusted how much food Snow Owl pellets give

    - Fixed issue with disappearing saddle


    - Made Gasbags like their favorite taming food again


    - Fix for XP exploit

    - Disabled ability to cryo rafts and motorrafts

    - Disabled ability to cryo Cryosick dinos

    - Cryo sick dinos take 10x damage

    Orbital Supply Drop

    - Enabled Element Veins

    - Fixed issue with certain OSD mode networks

    - Fixed issue where crate could respawn in the same location after crate landed


    - Titans should no longer consume food in singleplayer

    - Fix for game save location (should auto migrate)


    - Fixed issue with spines floating after a dino mesh is harvested too quickly.

    - Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.

    - Fix for Velonasaur being able to ground boss flyers

    Tek Bridge

    - Removed bug that caused vaults to float when a bridge was disabled

    - Vaults no longer block bridges

    Dino Leash

    - Added smaller radius for breeding


    - Fix for Mega Mek regaining health

    - Set Mek pistol to be unable to damage metal or tek

    - Increased damaged to Mek when in siege mode

    - Disabled shield retracting when Mek is still flying upward

    - Fixed issue with Mek shields preventing the buffs/debuffs from applying

    - Prevented shield from deploying within range of enemy turrets

    - Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets

    - Adjusted Mek charge-up for siege to be quicker

    - Adjusted Mek drag weight to match their size

    - Auto-colorize Mek backpacks with the Mek's colors

    Snow Owl

    - Fix bug that caused players to go into a weird state after being affected by its ice bomb

    - Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health

    - Set Owls to not 'poop' so frequently so they are a more rare resource


    - Now requires half second pass before allowing another forward dash after jumping.

    - Adjusted ice breath to not be usable directly behind you on the ground.

    - Fixed Managarmr laying carno eggs

    - Fixed issue with damage calculation

    - Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting.


    - Hid blank buff that appeared when blinking with an Enforcer

    - Enabled Scouts and Enforcers to be crafted in the city terminals


    - Scouts no longer drop eggs

    - Enabled Scouts and Enforcers to be crafted in the city terminals


    - Desert Titan node health fix

    - Titan beta/gamma health fix

    - Improved Desert Titan basing

    - Transmitter UI no longer shows Titan is downloadable during two hour download limit


    - Chinese strings added


    - Set max Override Difficulty to 5

    Extinction Map

    - Disabled meteor event for now due to meteors causing damage in unintended areas

    - Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos

    - Updated spawn volumes to fix Beaverpocalypse

    - Updated Wasteland cavern water spawner volumes

    - Fixed sound radius for street lights, no longer can be heard by everyone in the area

    - Fixed various map holes

    - Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island

    - Map streaming fixes

    - Water plane fixes

    - Fixed some floating resources

    - Fixed teleporting between domes breaking their effects

    - Dome streaming fixes

    - Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)

    285.105 (server-only)

    - Fixed Cryopod disappearing on server transfer


    - Extinction Expansion Pack!

    - Removed Bodybags exploit!

    - Group ranking number increased by 5

  • Lyserque

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